import 'package:flame/components.dart';
import 'package:flutter_flame/worlds/game/model/PlantModel.dart';

import '../../../../config/AssetsName.dart';
import 'Bullet.dart';

// 豌豆
class Pea extends Bullet {
  Pea({
    required Vector2 position,
  }) : super(
          AssetsName.spritePea,
          position: position,
          plantModel: PlantModel.peashooter,
        );
}
